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Clip it, edit it, share it

Your best plays, ready to save. Press F8 to capture the last 30 seconds, or choose anywhere from 15 seconds to 15 minutes. Edit in the Windows app, keep the original on your PC, and share eligible clips from your vault.

Windows 10/11 · x64 · H.264, HEVC and AV1 depending on hardware

Capture the moment.

  • 15s-15min window
  • 30s default
  • Buffer in memory
  • Uploads to your vault when you save a clip or screenshot
Search clips, games, local tags
STANDBY
00:00

Upload queue

Paused · 2 clips waiting

After game · 2,048 KiB/s limit

Resume uploads · Retry failed

Capture settings

Game quality profile · Balanced / H.264

Selected-app audio · Microphone muted

Ctrl+Shift+M toggles microphone mute

Ctrl+Shift+F7 · 15sCtrl+Shift+F10 · Configured durationLocal tags · clutch, ranked
Today3 clips
NewestAll games
Fictional gameplay example: Held the platformPrivate00:28

Held the platform

Arena · Example clip184 MB · 2h ago
Fictional gameplay example: Through the mountain passShared00:24

Through the mountain pass

Racing · Example clip152 MB · 2h ago

Illustrative Windows app library using fictional gameplay.

Uploads on your terms

Pause, resume or retry. Set a bandwidth limit or wait until your game is no longer active. Eligible originals stay on your PC.

Two extra save shortcuts

Ctrl+Shift+F7 saves 15 seconds. Ctrl+Shift+F10 saves your configured duration, using only gameplay already buffered. F8 remains your default save key.

Choose your audio

Opt into microphone recording and toggle mute with Ctrl+Shift+M. Selected-app audio is available on supported Windows builds; it never silently switches to desktop audio.

Quality for each game

Save resolution, FPS, codec and quality by game name. Profiles apply at the next recording without changing your global defaults.

Find your best plays

Favorite clips, add local tags, and search by title, game or tag in the Windows library. Tags stay on your PC.

Your original stays yours

Edit in Windows and share through your vault. Files over 1,000,000,000 bytes stay local, regardless of your upload settings.

Shape it for the feed

Trim your clips, add text or stickers, then export a landscape version or reframe for phone viewing in the Windows app.

Arena · Held the platform●DRAFTExport
Fictional arena gameplay in the landscape editing stageNICE PLAY
SAFE AREA
CAPTIONS
TEXT64 px00:02–00:08× Delete
00:04.2 / 00:28.0
LandscapePortrait 9:16Blur fillCropSplit
GGVAULT · 00:28
Arena · Held the platform●DRAFTExport
Fictional arena gameplay framed for a portrait phone videoNICE PLAY
SAFE AREA
CAPTIONS
TEXT64 px00:02–00:08× Delete
00:04.2 / 00:28.0
LandscapePortrait 9:16Blur fillCropSplit
GGVAULT · 00:28

Illustrative Windows editor previews using fictional gameplay.

Capture

F8 saves your chosen window.

Pick 15 seconds to 15 minutes (30 seconds by default). Unsaved encoded gameplay stays in RAM. F8 (or the hotkey you chose in settings) creates a clip and will upload it to your cloud vault.

Keep

Saver, Balanced or High.

H.264 is the default. HEVC and AV1 appear only when the hardware can encode them, and CPU encoding is opt-in. Files over 1,000,000,000 bytes stay on your PC and are never uploaded.

Share

Your link, your choice.

Sharing is opt-in. Public playback uses a validated H.264/AAC copy for current mainstream browsers. The original stays downloadable, and older browsers can use the Windows app.

How long can a clip be?

You can keep 15 seconds to 15 minutes of gameplay in memory. The default is 30 seconds, and the hotkey saves whatever duration you selected.

Which quality and codec settings are available?

Choose Storage saver, Balanced or High quality. H.264 is the default. HEVC and AV1 are offered only when the selected hardware can actually encode them, and CPU/software encoding is a clearly labelled opt-in. Size estimates are approximate; the measured final file decides.

What happens to clips larger than 1 GB?

Files up to exactly 1,000,000,000 bytes can enter the vault. Anything larger stays on your PC: it is never uploaded, and it does not appear on the website or in the dashboard. A smaller explicit export can be uploaded later.

Will a shared clip play in every browser?

No universal-browser guarantee is made. Public playback uses a validated H.264/AAC copy, which is the broad current-mainstream target. The original HEVC or AV1 file stays available to download. Older or unusual browsers may need the download or the Windows app.

Can I edit on the website?

No. Editing is available only in the GGVault Windows app. Use the website to watch, download and share your clips.

Can I control uploads and audio?

Pause or resume the Windows upload queue, retry failed uploads, set a bandwidth limit, or wait until the game is no longer active. Microphone recording is opt-in; Ctrl+Shift+M toggles mute for future audio. Selected-app audio requires a supported Windows build and a captured game window, with no silent desktop-audio fallback.

Can I save settings for each game?

Save quality profiles by recorder game name for resolution, frame rate, codec, quality and optional CPU encoding. Profiles apply at the next recording. Duration, hotkeys and audio remain global; unsupported encoding choices are not silently replaced.

Does editing change my original?

No. Originals are preserved. Trimming, reframing and overlays create a new export, and the original stays available to download.